The children’s game My First Stone Age combines memory and set collection as players journey across the prehistoric landscape, gathering resources to build their village by expert children’s game designer Marco Teubner.
Monza is a car racing game for children using coloured dice - a subtle variation on the roll-and-move mechanic that makes the game more interesting overall and hints at strategic choices.
Terraforming Mars: Prelude is exactly what I look for in an expansion from a game that I already love. It adds depth and diversity, without making the game more complicated.
In a theme that recalls the brilliant Eternal Sunshine of a Spotless Mind or the enchantingly heartbreaking To the Moon, Holding On deals maturely with the themes of memory and regret. It touches on that great existential motif - that there's something extraordinary in the deeply examined ordinary life.